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Worksheet Introduces Extends Practices
Blackjack 1 & 2 Instructions: variable, set, if, else
Expressions: is, and
Concepts: running & stopping, instruction, comment, keyword, identifier, method name, type, punctuation symbol navigating code, editing field, inserting instruction, literals, named values, enums, comparison operators
Random walk Instructions: call, for, while, procedure, let
Types: Turtle, Int
Methods: hide, placeAt, move, turn penColour, randint
Concepts: procedures, parameters (incl. out), types, Turtle graphics, extracting code into a procedure, generalisation of a method
Whack-a-mole Types: Array
Methods: displayHtml, clock, sleep_ms, getNumericKey
Concepts: arrays, DRY principle
Burrow Types: Array2D
Methods: put, displayBlocks, max, min
Concepts: block graphics, out of range error, literal list
Simon Types: List, CircleVG
Methods: append, displayVectorGraphics, clearVectorGraphics, waitForKey, parseAsInt, tone
Concepts: list management TODO: change while loop in playersTurn to repeat - just so that is covered. TODO: Create a list of VectorGraphic and append the Circle to it rather than rely on literal list (of type CircleVG)
Wordle 1 & 2 Instructions: each
Types: String
Methods: contains, indexOf, withAppend, length
Concepts: index range, string concatenation
Crossword solver's helper (TDD) Instructions: function, test, assert
Types: RegEx ?
Methods: Concepts: test driven development, sorting algorithm, searching algorithm (find many)
TBD